WEARABLE UI DESIGN

PROJECT SUMMARY

I crafted a design language for a wearable watch interface that seamlessly combined weather and time data. Starting with five mood boards to inspire sketches, I developed medium- to high-fidelity wireframes. To bring the concept to life, I animated gestures and interactions using After Effects.  

TIMELINE
April 2023

ROLE
UX Designer, Motion Designer

TOOLS
Figma
After Effects

 

 Research 

MOOD BOARDS

I created five mood boards: two for clock faces (physical and digital), two for weather data graphics, and one to convey my design language through visuals and a single word.

 

Iteration

SKETCHES

I created sketches for the watch wearable interface based on the mood boards that I created. These sketches included a design for the clock face, as well as possible UI complications that could be used for the designs.

 

Design

MEDIUM AND HIGH-FIDELITY WIREFRAMES

MOTION DESIGN

I imported high-fidelity wireframes into After Effects to explore UI motion design, focusing on two gestures: long press and left swipe. 

Long press - Lets users drag the large clock face complication to the corner, converting it into a corner complication.

Left swipe - Allows users to cycle through other corner-assigned complications.  

 

Mockup

 

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